The Triumph of Time

The Triumph of Time is a realtime puzzle/strategy game about defending space against an advancing cloud of antimatter. The original version of this game was done for the 14th Ludum Dare 48 hour game programming competition, where it placed 5th out of a good 120 entries. This is a greatly expanded version with a tutorial, more levels, more polish, and a level editor.

The background story as well as the title are inspired by Cities In Flight by James Blish.

Download (Windows, 2.29 MB)

The game is now also up on GameJolt as an experiment, so you can give feedback there if you like.

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